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Campaign: River the Heir of Stormguard

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Character: River, Heir of Stormguard
Game: Fall of Magic
Episodes: 1
Theme Song: Eivør - Í Tokuni
Keywords: Indomitable, commanding, straightforward

A friend and I decided to play two player Fall of Magic and amped the metal aspect of it to eleven. I made a character type I hadn't played yet in Fall of Magic, which was the warrior, the straight forward sword-bearing fighter who sought to follow and not lead, and yet was a leader of her people.

So I made River, a storm of a woman who had fled her own country because she did not want to usurp her mother even though her mother had gone quite mad, and only women can rule in Stormguard. So River abandoned her twin brother to mind their mother and went on a quest instead to help the Magus go to Umbra.

Her purpose feels unfulfilled. She's avoiding the noose of royalty and would rather journey and see the world than take on the mantle of Queen. In FoM, you're discovering the character as you go. I had no idea what River would be like …

Campaign: Poe

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Character: Poe Stackhouse
Game: Monsterhearts 2
Episodes: 3
Theme Song: Mad World by Jasmine Thompson
Keywords: Out of Control, Spiralling, Lost

We finally had an episode with all of the characters together and it exploded magnificently. Just as I had predicted though, Poe ended up being the most human of all the characters, despite there being a mortal present. She spent most of the episode just doing her normal things and then getting caught up in the horrible truths of everyone else.

Now keep in mind, Poe was the one who gave out free acid at a party so she could steal something without letting people see her do it. I had thought this would explode by causing a meat grinder effect at the old mall, but all it did was cause one hell of a party. Poe had promised she would also find out some information about the future Queen of the high school, but totally forgot about it and failed her demon that way.

He did want her to steal a wallet out of the glove compartment of an old car. Before al…

Campaign: Miranda Leigh Daily

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Character: Miranda Leigh Daily
Game: Monsterhearts 2
Episodes: 2
Theme Song: Porcelain by Rachel Taylor
Keywords: Hopeless, needy, abandoned

Burnt out as I am and have been, I decided to still go to Monsterhearts with a new group in TAG. Miranda is a mortal, and easy for me to play because it's easy to play mortals. But I did discover some new things about her as I played her. While Miranda defines herself mostly by what she does for other people, she conflates this very easily to mean love. Even if she doesn't actually love someone.

Her infatuation with Flinch, the werewolf (she doesn't know he's a werewolf and neither does he), mostly comes from a need to keep him safe and to help him escape his shitty situation. To her, that need to help him, to do all she can to help him, must mean love. Just like when she was tutoring Tucker and getting him to pass his courses, she genuinely wanted him to do good, and so she thought that was love.

And then it wasn't. Because they …

Breakout: Gabriela Silva

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Character: Gabriela Silva
Game: Chill 3rd Edition
Episodes: 1
Theme Song: Lucifernandis by Boogarins
Keywords: Stubborn, reactive, commanding

I got to play one game at Breakout, and I had decided it would be Chill. Chill is a game I continue to support but have never played. I wanted to see this horror baby in action, and see how Matt ran it, but mostly I choose Chill because I wanted play a game with him. I have all the bits to Chill. Dice, tokens, books, etc. I love games that have societies, and Chill has SAVE.

In this game, we got to play members of SAVE. I chose Gabriela Silva, partly because I was at a table full of men, and partly because she was a cop, and I didn't want to play an emotionally laboured woman. In her little write up, Gabriela is described as a second generation SAVE member, whose mother was a member and has since gone missing, so Gabriela and her girlfriend joined SAVE to try to find her mum.

Before then, she was a cop in her hometown in Brazil. She went down th…

Campaign: Miranda Leigh Daily

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Character: Miranda Leigh Daily
Game: Monsterhearts 2
Episode: 1
Theme Song: Fickle Game by Amber Run
Keywords: Outgoing, optimistic, haunted

When I sat down to play Monsterhearts, my initial goal was to play a young Jason Momoa as the Queen and function as a hot queen instead of a cold one. Of course, when I sat down, I sat down with a lot of powerhouses. The werewolf, the ghoul, the vampire, and the witch. I didn't know the group playing, but I knew based on the law of averages, if I played a manipulative dude queen, I'd be dead before episode 2.

So I defaulted to my comfy space and made a mortal named Miranda. I wanted her to be different than my other mortal, who was a really broken individual coming in. That being said, I knew my high functioning, popular, nice girl needed to have a reason she was vulnerable and why the darkness would make her feel beautiful.

We started with the established relationship of Miranda being in love with the werewolf, Flinch. That was really my onl…

Campaign: The Keres

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Character: Alexa Atreus the Keres
Game: The Sprawl
Episodes: 1
Theme Song: Still Life by Covenant
Keywords: Ideological, tender, contemplative

I honestly never thought I'd be playing a heist focused game. Cyberpunk is a genre I love and hate. But I adore Hamish and I like his design ideas, so when Rach was like "let's play the Sprawl!" I was in. I had heard interesting things about it. Now, that being said, we are playing in a cyberpunk future of Toronto, not the USA. Thus, the culture around technology and such was going to be different, and we all wanted to bring some Canadiana to the genre in how we made our characters.

When I looked at Canadian culture, specifically Toronto culture, I wanted to explore the idea of consensual death and assisted suicide. What did death look like in the future, and with the collapsing of industries into one-stop shops, how did that impact death? So I made an agency that specializes in death and dying. They handle the legal side, the eut…

Campaign: Poe

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Character: Poe
Game: Monsterhearts 2
Episodes: 2
Theme Song: Dead End Friends by Them Crooked Vultures
Keywords: Flustered, apathetic, high

Oh Poe. Why you gotta be so simple? In our most recent episode of Monsterhearts, Poe got a bit more entangled with people. The ghoul made her appearance, and Poe wanted nothing to do with her, not really. But they got high together and talked about Poe's demon, because fuck man, no one believes her anyways and this girl wasn't going to either. Probably some freak who talks big.

The episode was intense. The vampire reached out to Poe via text, and when they met up for lunch, rather than be sympathetic (my original plan), I chose to have Poe call the vampire out on being kinda rapey towards the hunter, Cage, and not biting people consensually. Poe doesn't... care... that much, but mostly wants to keep the vampire away from her. He's a fucking serial killer and she's not convinced that he won't do it again. So the more she can foc…